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games

Sport streaming trends: TV still twice as popular as online

September 7, 2017

Broadcast TV reigns strong for sports, with digital consumers still watch twice as many sports on TV as they do online, according to new data.

Video Asia Pacific, games, media, sport

Tinder becomes top paid app for first time

September 5, 2017

Tinder has become the top-grossing app in Apple’s online shop, topping the likes of Netflix, Pandora and hit mobile games like ‘Clash Royale.’

Mobile, Social Apple, apps, games, Twitter

Could a video game trailer make you cry? Life is Strange ad celebrates best friends

September 1, 2017

Square Enix has taken an unusual route to promote its latest video game Life is Strange: Before The Storm with an ad that celebrates the value of best friends (and barely showing the game at all).

Video, Viral advertising, games, marketing, video

Global gamification market to decline as competition heats up- report

August 29, 2017

The global gamification market to decline at a compound annual growth rate (CAGR) of 30.37% by 2021, according to new research.

Mobile, News Entertainment, games, global, marketing, media

Bank holiday to spark series of Christmas spending peaks

August 21, 2017

The August bank holiday weekend is set to trigger the start of Christmas spending in the UK, and mark the first of a series of peaks in seasonal shopping during Q4, according to new research.

E-commerce brands, Christmas, eBay, Entertainment, games

RIP Flash: Adobe to end pioneering web software by 2020

July 31, 2017

The Adobe Flash plug-in, once the technology powering the many games and videos of the early internet, is to be phased out by 2020.

News games, Google, media, Microsoft, security

Twitter user growth stalls despite revenue boost

July 31, 2017
Twitter beats forecasts but user growth slows
Twitter beats forecasts but user growth slows

Twitter reported better-than-expected results, but the social network saw an alarming loss of two million monthly active users in the US.

Social advertising, Entertainment, games, global, media

Amazon takes on WhatsApp with “Anytime”messenger

July 18, 2017

Amazon is reportedly developing an encrypted messaging app called Anytime, designed as a direct competitor to WhatsApp, Facebook Messenger and other popular messaging apps.

E-commerce, Social Amazon, apps, Facebook, games, video

Top Gamification tips: How games are re-wiring brains and shaping behaviours of the future

July 7, 2017

A ‘games mindset’ is permeating and influencing in areas well outside of what we understand as ‘games’. Marcus Thornley, Founder of Play Consulting explains how consumers, business leaders, and even the nature of work itself is increasingly receptive to, and driven by, the triggers, stimuli and approaches pioneered in games.

Content, Mobile, News Apple, eBay, Facebook, financial services, games

Summer of sport: eBay reveals opportunity for brands

July 7, 2017

As the Tour de France stages start falling across the channel and London prepares for the Athletics World Championships, new data from eBay reveals the huge spikes in consumer spending that are triggered by high profile sporting events.

E-commerce brands, eBay, Entertainment, France, games
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