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Entertainment

Retailers “missing value of customer journey with last-click focus”

December 13, 2016

The majority of online retailers attribute sales solely on a last-click basis, despite data indicating marketing budgets could yield better results if spent across the customer journey, according to new research.

Ads, E-commerce digital marketing, Entertainment, marketing, media, Search

Top 10 Twitter hashtags of 2016: Olympics, Trump and Pokemon Go

December 8, 2016

Twitter has revealed the top 10 trending hashtags of 2016, showing that the Rio Olympics, Us Elections and Pokemon Go were the most Tweeted topics of the year.

Social Entertainment, Google, media, Twitter, video

Guest comment: A retrospective view of brand trends for 2017

December 2, 2016

At the end of every year, the usual predictions about the future of marketing do the rounds- but how accurate have they been? Robert Passikoff, President at Brand Keys takes a retrospective look at key trend themes identified years ago, and how their foresight (or lack thereof) can offer clues towards the future.

Ads, Content, News brands, content, Entertainment, marketing, media

Facebook brings Instant Games to Messenger and News Feed

December 1, 2016

Facebook is expanding further into social games with a HTML5 cross-platform gaming experience called “Instant Games,” along with 17 titles that include some familiar names like Pac-Man.

Mobile, Social Android, apps, Entertainment, Facebook, games

Disney’s Moana film runs social media promo with Thames Clippers

November 25, 2016

Disney UK and MBNA have collaborated to transform an MBNA Thames Clippers catamaran into a Polynesian Wayfinder vessel to celebrate the launch of Disney’s “Moana,” its latest animated film, featuring an adventurous and seafaring young heroine.

Social brands, Entertainment, media, security, Twitter

Best Practices in Social Video: How to Use Facebook Video for Business

November 21, 2016

The first in a two-part series, Sophie Rayers, EMEA Marketing Director at online video provider Brightcove looks at the best practices for implementing successful video as part of your social media marketing strategy – in particular, how to make Facebook video work for your business.

Social content, Entertainment, Facebook, local, marketing

Video case study: Pokemon gets 25m views with first Super Bowl ad

November 10, 2016

In its Super Bowl debut back in February 2016, Pokemon scored big on YouTube and pre-game hype, paving the way for its hugely popular Pokemon Go! augmented reality game.

Ads, Video, Viral brands, content, Entertainment, global, Twitter

VR video to surpass video gaming by 2019- Ovum

November 2, 2016

The virtual reality video content market is expected to reach $8.2bn by 2020, overtaking regular video gaming revenues a year earlier, according to new research.

Mobile, News content, Entertainment, games, technology, video

Global TV habits of young adults: Time shifting and reality TV dominate

October 31, 2016

The way young people consume media is chaning rapidly across the world, with a focus on time-shifting and reality TV content, according to new research from Eurodata TV.

Ads, Mobile content, Entertainment, Germany, global, media

Alibaba recruits big brands in Singles Day event extravanganza

October 26, 2016

Ahead of this years’ ‘Singles day’ shopping spree next month, Chinese ecommerce giant Alibaba gathered 80 top Chinese and international fashion and lifestyle brands in Shanghai to pull off an interactive, large-scale fashion show.

E-commerce apps, brands, ecommerce, Entertainment, global
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