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Mobile

Mobile app performance remains a problem a decade after iPhone launch

June 29, 2017

On the 10-year anniversary of the iPhone launch, app performance problems remain a major challenge, preventing many from realising their full potential, according to new research.

Mobile Amazon, Apple, apps, brands, media

iPhone 10 years on: How a smartphone changed the world

June 29, 2017

Apple iPhone celebrates its 1st decade today (29th June 2017), but how has the smartphone changed society? This new infographic from Neerja Softwares looks at some key facts and figures from one of the most iconic gadgets ever.

Mobile Apple, infographic

Mobile commerce trends: Sharing drives Apple Wallet sales

June 28, 2017

More than 75% of retail passes in Apple Wallet are the result of peer sharing, rather than through marketing channels, according to new research.

E-commerce, Mobile Apple, brands, marketing, retail

Average Brit uses gadgets 60 times a day

June 28, 2017

The average Brit reaches for a gadget every 16 minutes, own two gadgets and utilise these on average 60 times per day, according to new research.

Mobile, News brands, Entertainment, smartphones, technology, UK

Voice takes off: 42% of Brits “using voice search daily”

June 28, 2017

There is a big appetite for voice search in the UK, with 42% of new adopters now using voice commands daily, compared to 25% four years ago, according to new research from Google.

Ads, Mobile, News, Search agencies, brands, Google, Search, UK

Brands… there’s a better way to get consumer attention than interrupting them

June 26, 2017

Phil Lloyd, Chief Customer Officer of Snatch discusses how brands are starting up a different kind of relationship with millennials where they take the lead.

Ads, Content, Mobile, News, Social, Viral advertising, brands, content, Facebook, marketing

Cannes Lions 2017: The year of the chatbot invasion

June 26, 2017

As ad creatives, celebrities and media types wandered around the Cannes Lions Festival this year, an AI helper was on hand to guide them. From Google’s machine learning to Omnicom’s creative chatbots, this was the year that robots took over Cannes.

Ads, Mobile, News advertising, agencies, Amazon, apps, content

Is Cannes Lions too big? Publicis quits next year (and WPP may follow)

June 26, 2017

Is Cannes Lions becoming too big for its own good? As the festival closes for another year, ad giant Publicis Groupe shocked the marketing world by declaring it would pull out of the event next year.

Ads, Content, Mobile, News, Social, Video, Viral advertising, Entertainment, global, marketing, media

Top mobile tips: Seven ways to promote your app for free

June 23, 2017

With more apps around than ever, how do you stand out from the crowd with a limited budget? Ignasi Prat, CMO at Tappx provides seven recommendations for increasing your app download rates, helping you to stand out in a busy and competitive app marketplace.

Mobile apps, content, France, games, Germany

Cannes Lions 2017: Sperm count Smartphone App wins Mobile Grand Prix

June 23, 2017

The Mobile jury at Cannes handed its Grand Prix to a very unusual app, one that counts your sperm, at the award ceremony at the Palais.

Mobile Japan, technology
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